Have somebody managed to get something usable from Substance Designer Atlas scatter ? It makes any opacity /alpha binary and thus you can use it only in very hi-res format . End even that way it's still degrades visual quality of details alot . I never use it because of that doing any scatter in 3d render usually.
Still wonder if anyone managed to find a workaround?
Replies
Can't say I've ever used the node in anything though. Seems needlessly complicated to me.