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Mamorset4 OBJ/FBX exporter

hji
hji


Hello. Is it possible to export an OBJ/FBX from marmoset4? 
It is extracted only by a tris. Has anyone ever succeeded in getting a quads? Is that possible?


mamorset


file > export > model file   >>>  import into max


Thanks in advance for any help!!

Replies

  • ryanroye
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    ryanroye polycounter lvl 4
    GPU-based applications are only capable of processing triangles, which is why you can't export things non-triangulated from Marmoset. You'll notice everything you import gets triangulated too! However, it is usually very easy in applications to merge triangles non-destructively after import, this is what I recommend doing in max
  • EarthQuake
    Currently, it is not possible to export quads or ngons from Toolbag. As Ryan mentions, meshes are triangulated on import. We keep the quad-ngon display around for the wireframe view only. It may be possible to support this in the future though. I will add it to our suggestion list.
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