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Author:
renanfab
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Unreal Engine
Cant figure out my problem tried everything but cant fix. Please Help?
S3BisOpp
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S3BisOpp
Jul 2021
One side of my mesh is reacting weirdly when I Import from Maya to unreal using fbx. the colours seem to reverse and I can't seem to fix it I believe its to do with the mirroring and or normals any advice and help would be deeply appreciated.
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Tagged:
Maya
3D modeling
UE4
fbx
import
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poopipe
grand marshal polycounter
Aug 2021
Bad normals caused by not freezing transforms before export
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