Hi first of all forgive me if the answer is too obvious. I recently forced myself to practice with UVs to learn since i'm a rookie when it comes to inorganic UVs.
So i'm modeling a carriage and I'm doing the UVs of the low poly version. Added a checker image I found on google and not Maya's headache one.
I'm not sure if the UVs are correct since the seems are too visible.
Tell me what you think. I have my doubts if straightening the UV was a good call.
I tried researching this problem but it was extremely confusing because there were a lot of discrepancies.
Thanks!
Replies
if I had text to put on the sidewall of the tyre I would map that part flat as you have for the wheel itself
But in principal that is the right way to do it