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[WIP] [UE5] Jungle Temple Environment

Rhoutermans
polycounter lvl 12
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Rhoutermans polycounter lvl 12
Hi! I've been working for the last few months on a jungle environment, focusing on learning foliage first. Then UE5 released so I ported the project over. I'll be logging my progress here as well as some breakdowns. Feel free to request some breakdowns, or give some feedback on the project.

The smaller static foliage is Nanite, the medium and big stuff is old school masked foliage type materials. Breakdowns on this will probably follow..

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