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Gradient by Actor Bounds?

GhosTDoG
polycounter lvl 6
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GhosTDoG polycounter lvl 6

Hi,


how can I get a gradient by actor bounds? Only found a tutorial with object bounds:

https://www.youtube.com/watch?v=4NqpGPjMi8I


As you can see, the gradient gets applied on every single mesh, but I need a gradient for the entire Actor (object).


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