Home Unreal Engine
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Black face/polygon on Ue4 ( zbrush-> maya->ue4)

YTV
polycounter lvl 3
Offline / Send Message
YTV polycounter lvl 3
Hi,

I got a problem when importing my mesh from Maya to unreal there is some polygons that appears black.




the mesh looks fine in Maya and even in substance painter.


I try revers normal, Set from face, set from vertex, ect....

I try to put the value to -1.

bluilding the Lighting.

But nothing fix the probleme.

If someone got a solution, let me know!

Thank in advance

Replies

Sign In or Register to comment.