Hello! I've been really excited for the remake of Nier: Replicant coming out this April, so a few months back I decided to start modeling
the protagonist from Nier: Gestalt. I've reached a point in my sculpt where I'm happy enough with it to post it here for feedback:
I'm about halfway through refining the final pieces of the sculpt. There are still a few details and proportional issues I have to correct but overall I'm pleased with my current progress. I hope to complete the final model by mid-April.
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I've also included the basemesh I'm using as a size reference, just in case it has issues I'm not seeing.
I think the reason my original upload had such bizarre proportions is because I drew too exclusively from this original concept art of Father Nier. Moving forward I'll use a more generic male model for reference. After some digging, I was able to come up with some good shots of the in-game model that I'll also be referencing:
Here is my current progress:
I've been trying to revise the anatomy as best I can, however my current model is only really the upper torso. I'll likely just restart the body from scratch and remake the clothes. I just need to figure out how much needs to be completely scrapped and if I have enough time to do so and remain on schedule. Wish me luck!
I tried to keep the design closer to the original weapon, but where I couldn't find good reference I used the version from Nier: Automata. I think it turned out pretty well, but let me know what you think!