So as per suggested in a previous thread I found and looked at this overwatch character. The place I got it from said it was an original from the game but when I looked at the model I noticed that it's broken up into pieces. So things that would make sense to be disconnected, are disconnected such as sachelm helmet, armor bits etc... but then the actual body is broken up by materials (i imagine it is that way anyway)
How does this stay together when it's rigged/ in an engine/ used by players?
I've attached a picture of it! This is after I've moved some pieces around.
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The head is actually split from the body tho, the faces almost never get touhed, so the rigging and skinning stays intact.
Interesting that it looks welded here