Hi!
I recently got laid off as an art lead / art director at a small studio and decided that for a new portfolio piece I would create a short film from an idea that I have kicking around in my head for a little while now. I don't want to give away the whole story but its a pretty short idea- about 3-4 minutes and Its going to have a mech that serves Döner in the near future. Im a big fan of that 80's / cassette punk kinda look so Im going to be doing my best dirty future impression I can.
Im using this as an opportunity to learn Unreal further mostly. Ive spent the last 6 years working mostly in Unity and only recently started playing around more with Unreal and Im loving it. Previous to that I was a vfx artist so Im excited to blend my love of real time rendering and film making.
So to start sharing here are a handfull of props Ive made over the past 2 weeks since I started developing this project. They are mostly medium range things made from simple photos and projection kind of techniques.
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I know my UVs are messed up for light baking rn. I have to go back and repack a 2nd uv channel for almost everything Ive made for this project so far.
Still got about 300 more photos in my field texture photo library that I want to get through. Its all kinds of stuff Ive seen around the neighborhood. Excited to see how far I can get in another month or two.
Hey- thanks! I started in 3d doing vfx a long time ago and recently been inspired by Ian Hubert to revisit those vfx skills I had but in a modern game engine. Feels like cheating sometimes!