and it just happened like this, normally we would expect zbrush gonna draw the line on affecting one face. it just draw across the other faces. what we would expect its logic from this?
Use masking. The cursor for your brush isn't really flat/2d as you expect, but more of a sphere, so it would project onto surrounding faces, which is why you'd need to mask off areas.
Use masking. The cursor for your brush isn't really flat/2d as you expect, but more of a sphere, so it would project onto surrounding faces, which is why you'd need to mask off areas.
Use masking. The cursor for your brush isn't really flat/2d as you expect, but more of a sphere, so it would project onto surrounding faces, which is why you'd need to mask off areas.
Replies