This has been driving me nuts for a while. I can get cg hair to look 'quite' nice, but where it plants in to the scalp, it looks like a weave.
I could use alpha to make it softer, but using the 'hair info' node with an alpha mask looks a bit crap.
In xgen you can taper the hairs in to the scalp, but you then get these very fine hairs rendering weird
What i want is a nice soft trasition for the hairline. Any ideas?
I did this in blender and as you can see i reduced the hair width at the scalp, but then it just look too thin and renders weird
I could cheat by painting a darker colour where it meets the scalp , kind of disguises it, but its a bit of a hack really
Thinking about it a good alpha solution would be best, but doesn't seem to work very well in blnder using 'hair info '
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