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Author:
Justo
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Technical Talk
Zbrush Displacement Has Polygon girds on it
sandy8191
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sandy8191
Dec 2020
HI
When I am exporting my displacement and normal maps from z brush using multi exporter, I am getting jagged cubes on my maps, where as uv seems fine to me as I have unwrapped it in maya and it has udims.
Kindly help me !!
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Tagged:
ZBrush
maps
Displacement
Export
normal
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