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Very weird bake issue

When baking I get this error:

Here is my low poly:

Here is my high poly:

Any help to fix the issue?


  • Kanni3d
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    Kanni3d interpolator
    Either those two pieces in the mesh need to be split by "matching name" function, as they seem to be spilling out and bleeding onto eachother in your bakes. Or you need to minimize and turn down the cage/ray distance so that it doesn't self-intersect (if you are baking in painter)
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