FBX issue with file from Blender to Substance Painter
Hi there so i have this object in blender that i exported, it looks fine in the render and first image shows it in blender how it looks. 
now when i export it to substance painter i get this strange face issue on it as shown here.

you can see it has that face cover over it, why is it doing that. i checked the uv and it doesn't show that and i made sure to apply my rotation and scale. I also tried to put it in unity and it does not have this issue in unity so it does not show in Unity.
Replies
If that doesn't help, export the mesh from painter and look at it in blender - that will help you identify the problem area