Hey guys, just want to ask a few tips about this modular modeling approach. So I did higpoly brick, cloned it, decreased to about 500 verts and baked the textures. Now I wanted to do a wall section, some windows etc., but I am in doubts if to use lowpoly or higpoly to do so.
I got this wall assembled in ue4, but its made of separate lowpoly bricks, which seems as really odd way.
I also tried to create this wall in blender from highpoly but I ended up crashing it. So at this point I got lowpoly and highpoly brick, but how can I use it to create walls and custom meshes. Also, its good to point out that I dont want my wall just to be flat plane, more like I would like to group this and bake into lowpoly, prefferably inside blender.
Whats the best way to do this actually ?