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Game-ready dumpster prop critique

polycounter lvl 2
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turbovulture polycounter lvl 2
Hi there, I just finished a short project to practice my modelling and texturing workflow. I used Blender and Substance Painter here. I wanted to ask here for any CC or feedback on the work. I am still quite new to 3D so it would be great to get some pointers on where I can improve.

Thanks in advance for any advice!



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