Hi polycount, I'm making this stylized dagger
![Image: https://us.v-cdn.net/5021068/uploads/editor/9f/z1c4npyoecvy.jpg](https://us.v-cdn.net/5021068/uploads/editor/9f/z1c4npyoecvy.jpg)
based o
n Becca Hallstedt concept (
https://www.artstation.com/artwork/NYGLD)
and i'm looking for improvements on highpoly and a better way to make an good topology for game, any tips for make good topology on the cut on the blade.
![Image: https://us.v-cdn.net/5021068/uploads/editor/d4/sscxnvro3cdr.jpg](https://us.v-cdn.net/5021068/uploads/editor/d4/sscxnvro3cdr.jpg)
Thanks, and sorry for my english.