I can't find out why this part is baked incorrectly. I rechecked everything, moved the cage. I made this model in blender. Unwrapped it several times, checked the direction of the faces etc. Everything else is in perfect condition. Can you please help me with this?
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Wherever I place it, this strange effect appears.
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Don't bother with edge split modifier, it doesn't work most of the time and is outdated for your purposes.
Are these pieces named properly? If so, check to make sure marmoset has updated to drop them in correct baking groups.