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I'd like some advice on lighting

To start, I'd like to say that I'm already aware that this model is really bad (got zbrush a few days ago) and that i didn't spend very long on it, but that isn't really what this post is about.

What I'd like help with is improving the lighting. As it stands, the image appears very flat even though the model itself isn't. I think that happened because all I used to light the scene was an hdri and nothing else.

My goal is to show off the model's form and maybe to get a whimsical, zany look (though that would surely take more than just changing the lighting).

It was sculpted and painting in zbrush, then rendered in blender (cycles) if that matters.

Thanks for your time!

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