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polycounter lvl 3
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Jean_Pierre_Varg polycounter lvl 3
Hi guys,

I'm really amazed by the usefulness of the polycount forums. I want to share with you a texture I'm working on, which is a prototype for a fallen Portuguese tiles material I've been working on. I'm focusing on the concrete part of the material, but I'm not able to quite make it work right now.

I would like to receive some feedback on the concrete material under the tiles, as it's the part I'm working on right now. I'm sharing my reference and a capture from my material.

Thanks in advance guys,

Reference:







Replies

  • teodar23
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    teodar23 sublime tool
    First off, the tiles dont have any depth. There is a clear height difference in the ref between the tiles and the areas without tiles.
    Secondly, in the ref there are also broken tiles.
  • Jean_Pierre_Varg
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    Jean_Pierre_Varg polycounter lvl 3
    teodar23 said:
    First off, the tiles dont have any depth. There is a clear height difference in the ref between the tiles and the areas without tiles.
    Secondly, in the ref there are also broken tiles.

    Thanks teodar. As I said on the beginning of the thread, I'm focusing right now on the concrete part of the material. I'll add the height variations later.
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