I've completely forgot about the challenge for about a month, so, let's just say it's still summer. I want to complete my enviro tho !
1. Draft lighting in UE4. Maya + some out-of-houdini parts. 2,3. I've decided to create the building in houdini too, and my house generating graphs seem to do their job!
Replies
The official thread for Challenge #68 is now LIVE: https://polycount.com/discussion/222237/the-bi-monthly-environment-art-challenge-september-october-68
1. Draft lighting in UE4. Maya + some out-of-houdini parts.
2,3. I've decided to create the building in houdini too, and my house generating graphs seem to do their job!