Hello I want to ask about something related to XGEN displacement with Arnold in Maya if you don’t mind. How to connect my grooms to the model displacement? Because when i start the render the hair disappeared under the mesh due to the displacement applied.( I made the displacement in Mari and it was exported as tiff 16 bit RGB colorspace (secondary for red channel,tertiary for green and micro for blue channel)) My question is how to connect this displacement to XGEN hair ? keeping in mind that i decreased it’s scale in the displacement shader from 1 to 0.090. Thanks in advance 🙏