Hi so I'm working at a studio and I've been working with Substance Painter and Designer and I feel like Painter should be performing better on this hardware, no doubt the materials I made in Designer could use some optimization to make them lighter.
I took a look at the log file not that I know what I'm looking at but does anyone know if it slows down Painter to load a shared shelf from the network the company has?
*example: [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 17845 ms for: "J:/assetlibrary/asset/2d/textures/Substance/SBSAR_SBS/Substance_Painter/shelf"
Most other resource crawls take any where from 10-200 ms.
If anyone has any suggestions what to take a look at that could be slowing Painter down I would appreciate it!
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