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Scythe greentooth
Hello guys, here's my latest project. it was a fun thing to try and emulate what Arksys are creating. I used zbrush for the base and concepting and then retopo/shader in blender.

It's a realtime shader that use little to no texture, only one 16x16 for the linework and a 512x512 for the eyes. The rest is just basic color and duplicated shader.

cheers! 

  


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