Hello guys, here's my latest project. it was a fun thing to try and emulate what Arksys are creating. I used zbrush for the base and concepting and then retopo/shader in blender.
It's a realtime shader that use little to no texture, only one 16x16 for the linework and a 512x512 for the eyes. The rest is just basic color and duplicated shader.
cheers!