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Maya - UVing - Backgrounds

polycounter lvl 3
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GarethStandfield polycounter lvl 3
Heya, working on some hair cards and was wondering is there a way to get an image to fit in the UV tiling space so i can get the card placement correct? i have a 4k render of my hairs diffuse map an would love to be able to fit it here as the alpha/normal's ect are all coming from Zbrush so moving them seems impractical. 


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