Hi Polycount Community!
I'm creating a "Race Track Construction Kit" for the Unreal Marketplace and wanted to share the working progress here and get some feedback and critiques.
I've already made a lot of assets for this pack, for example, metal rails, fence rails, tires, banners and etc. (I will attach some screenshots below, P. S. sorry for bad placement of props
it's just for to see what props are ready when all assets will be done I will create a fully playable demonstration map)
They are all using one master's materials and there are many useful parameters to change the look of each prop. For example, there is an option to easily change the stripe color from red-white to blue-white and etc.
Also, I've made unique master material for roads. There is a function to add skidmarks on the road using the vertex painting.
There are still a lot of assets left to do.
I'm planning to add these assets below
- Tribune
- Pitstop
- Flags
- Start/Finish line
Also, I will add many road variations with different curbs.
So stay tuned, write comments on what you think about this pack. Will you buy this or not?
And what you would like to see more.
Thanks all in advance.
P.S. Check my marketplace page
here
Replies
https://youtu.be/XFaQBZFI1aI
Let me know what you think
In my master prop material, I have special parameters to change the colors of seats easily.
and here is the quick screenshot from my 3ds max scene where I'm creating these modules.
I still need to make the roof texture and maybe, later on, I will add more modules.
Thank you Totozoos for the advice.
https://youtu.be/JLjUdXUHD2U
Also I want to share a screen from my Trello board where you can see what left to do. After having all kits I will recreate Red Bull Ring racetrack using my own kits for the demo Please let me know what do you think and what should I add in my Trello board. Thanks.
I assembled the meshes in the circle like in the picture below and used the "normal thief" script to copy normals from cylinder mesh into grasses. It's a great technique to make the grass meshes look smoothly on the large fields.
https://youtu.be/cJ-o3GoUScU
Also made spruce tree. It has 4 Lods with billboard. Here are some screenshots.
Next steps will be the creation of the PitStop building modules.
Let me know if someone has questions. Thanks for the attention.
In this period of time I've added some tents (small and big ones), portaloo (portable toilet), Guard box, Light pole, Speaker pole, Flags, new tribune modules and etc.
Also fixed some bugs in the spline blueprint.
Now we can say all 3D assets are finished. I placed all of them on the overview map.
Soon I will post a demonstration map and will record the process. Let me know if someone has questions or if you are waiting for this pack
https://youtu.be/rLATa1CuXGY
I've posted a topic in UE4 Forum but I will post it here as well.
I have a problem with the placement of the meshes along the spline. When I start rotating the points, there is a gap between the spline and the road mesh.
I compared it to the Landscape Spline tool and saw that it fits very well, as I expected. I need them to fit perfectly to the spline because after deforming the terrain, some sections of the road start to float in the air or get stuck under it.
I recorded a demo video to show what I mean.
https://youtu.be/iIIv37dm0jU
https://youtu.be/Lgnsf1tPmp4
Please help if someone knows how can I fix it. Only this problem doesn’t let me finish my next marketplace product. Anyone who could help me with this I will send the product as gratitude
Thanks for the attention
I've figured out spline blueprint errors and finally created a demo map.
I Inspired by the "Red Bull Ring" racetrack.
Now I preparing files to upload on Unreal Marketplace.
I will share here some quick screenshots and gameplay test video below.
https://youtu.be/5h8ij_2Ccbw
I recently submitted this racetrack on Unreal Marketplace
I will share some high-quality screenshots here. Showcase video trailer is on the way.
The "Racetrack Construction Kit" is available on Marketplace
Here is the link!
https://www.unrealengine.com/marketplace/en-US/product/d618ac0120c246e49cdfaa635a6e6580
I have created a showcase video demonstrating this environment.
https://www.youtube.com/watch?v=HoXL-xgXMv4
Let me know what do you think.
Thanks everyone for the support !!
Link to article: https://80.lv/articles/create-your-own-race-tracks-in-ue4-with-this-construction-kit/
Finally the video tutorial is ready and I've just published it! Enjoy!