Hey guys, wanted to share my work of an orc I did recently. This was also my entry at the rookies award 2020 and let me know what you guys think. I would love to get some feedback for improving in the future.
The skin looks overall very rough especially when you look at his mouth area where I'm expecting fluid and saliva etc.
For the presentation, I would love to see closeups and different light senarios like a strong light from above to make a more dramatic scene ... Furthermore could you improve the pose, he looks brutal but his legs and his arm with the hammer looks boring because of the straight angle, or a running pose could be also really interesting.
Yeaht he lighting and pose could use some work. Most of the model is in shadow. The hammer is not at a good angle for viewing. Check out some info on silhouette.
Thank you for the feedback kanga and Crazy_pixel. I do agree that the lighting and pose could use more work, I will get back and change up some poses and lighting after I am done with my current game character project.
Replies
The skin looks overall very rough especially when you look at his mouth area where I'm expecting fluid and saliva etc.
For the presentation, I would love to see closeups and different light senarios like a strong light from above to make a more dramatic scene ...
Furthermore could you improve the pose, he looks brutal but his legs and his arm with the hammer looks boring because of the straight angle, or a running pose could be also really interesting.