Hello, I am a art student that is currently working on a model for my portfolio. and so far this what I have, any feedback to help me improve is greatly appreciated
Using trim dynamic brushes and some Boolean processes will help carve out the shapes quicker, should be easy to find on this site or on youtube / video sites.
Another process i mention below.
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So you are using zbrush, with that in mind i'd look into ZREMODELER tutorial subject videos. Then utilizing this thread's information: https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking#latest I think will help push this, looks like you are using zremodeler atm so this shouldn't break your current process. The thread is to get a better understanding of how things subdivide.
Hope it helps, but yea maybe state what programs you are going to use, time you want to spend on this, things of that nature.