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Curvature map issue

triborg
polycounter lvl 2
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triborg polycounter lvl 2

Hello guys, can somebody help me with curvature map please ?

 Issue:

 Usually I am baking curvature map for mesh in Substance Designer,  because this method exclude bad looking seams.

 But now, I need to transport details from height channel into curvature map, I am stack, because while I baking curvature map from normal map, I will have black seams issue.

 

Goal: create curv map with details from height channel, but without seams issue

Thank you



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