Hi everyone,
I'm new in here. I wanted just ask about marmoset viewer.
I've got an issue about a kind of scattering of the hair in my character that I tried to fix it changing some value around the rendering and material but it doesn't change.
I have this issue only in the marmoset viewer bec in the normal rendering the hair is perfect.
Can anyone help explaining me why, please?
thanks
Replies
Thank you for you answer. Down belong there's th comparison and anyway I don't get the same problem how you can see in the right picture (normal rendering).
About the alerts I don't get anything or just one may be if you're talking about this but I don't think that's the problem.
Thank you for the tutorial I gave a quick check I think that is the same process I used and same texture maps, I need to give a properly read.
Thank you!