Hello! I'm a young student who studied for animation school but had a change of heart to modeling for film/game.
I've been researching into schools in Ontario but I'm hesitant to apply since many of them either aren't taught by industry working professionals, too far away, are post-diploma courses or/and are quite expensive. I've since discovered online schools like CGMA and CG Spectrum and they seem good for what they offer with their online classrooms and teachers currently working in the industry. There's also ThinkTank Online, but I believe that's for more advanced artists?
Usually I wouldn't consider online college but I know getting a job is more reliant on your hard skills than diploma/degree, so I've considered working part time to pay and study these courses for a few years until I'm ready to apply. I understand it will be really hard (less networking options, among other downsides), but not impossible. Would really appreciate some more input here. Is this too risky?
Hope everyone is and will stay safe and healthy.
Cheers!
Replies
Right now I'm following a blender tutorial by FlippedNormals which is fun, and will try out sculpting on my own to see where I need to improve. I've looked into Scott Eaton's Anatomy for Artists and am planning on taking his courses too; they seem super interesting and helpful.
"Is this too risky?" - I guess it's because I've been taught at a young age that you need a degree/diploma at a public college/university to have a 'safe' pathway into a career. So the idea of taking full responsibility of my education by taking online courses and doing self study seemed risky. A small part of me thinks if I don't make it into the industry, I don't have a degree/diploma to ease my way into another field of work.
Though the more I think about it, there isn't really a guaranteed way to get a job in any field regardless of what school you came out of.
Right now I'm following a blender tutorial by FlippedNormals which is fun, and will try out sculpting on my own to see where I need to improve. I've looked into Scott Eaton's Anatomy for Artists and am planning on taking his courses too; they seem super interesting and helpful.
Though the more I think about it, there isn't really a guaranteed way to get a job in any field regardless of what school you came out of.
try subscribing to pluralsight, for very few money you can view all their training videos for learning programs, and techniques. It's really good for beginner/intermediate level, it has some really good anatomy courses for characters and good techniques to speed up your workflow. It also has some learning paths that give you assignments. It's what i used and it gave me a really good foundation to keep learning on my own. This combined with polycount discussions and youtube tutorials will get you wherever you want. Cheers