Hello , I have a big issue with lightmap so far, I have a huge building I want to convert to unreal , its basically a real building from revit , so its made of blocks and so on , but When I export I get all sort of lightmap errors I can't seem to fic neither increasing resolution , isn't an option as its thousands of walls and crashes my pc, neither manually fixing each wall , that woul dtake ages, so I made tests on a small portion ,just a room and I still get same issues even with higher res or manual fix on uvmaps for lightmaps... Can someone help me and point me how to fix ?
Thankyou very much
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btw remodeling walls is not an options because there are thousands of them and I could just rescale textures .