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Texturing XYZ Body Albedo Maps

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apollo580 polycounter lvl 9
Hi All,

I have been learning how to use Mari with the XYZ multichannel maps and was wondering how people go about texturing the albedo for the body? I don't see that XYZ sells any sort of map for that, only displacement. So I'm wondering how people go about texturing hyper realistic albedo for the body? Is there a texture set I can purchase somewhere else to help with this process?

Thanks!

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