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Sketchbook : Elliott Lambert

Pirax
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Pirax triangle
Made a promise to myself earlier last year to launch one of these for myself, this will be the start :-)

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  • Pirax
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    Pirax triangle
    Latest unreal project, been a bit of a slow process due to work but got there in the end. 

    I was really wanting to give my Houdini learning a practical application so i started with this procedural tipi.

    The frame can be adjusted and then the cloth sim is from the vellum solver. 

    Also challenging for me working on an exterior scene as i definitely struggle with them more! Very enjoyable and picked up a few nice techniques in the end! 

    More shots here - https://www.artstation.com/artwork/BmdzJ6



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