Latest unreal project, been a bit of a slow process due to work but got there in the end.
I was really wanting to give my Houdini learning a practical application so i started with this procedural tipi.
The frame can be adjusted and then the cloth sim is from the vellum solver.
Also challenging for me working on an exterior scene as i definitely struggle with them more! Very enjoyable and picked up a few nice techniques in the end!
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I was really wanting to give my Houdini learning a practical application so i started with this procedural tipi.
The frame can be adjusted and then the cloth sim is from the vellum solver.
Also challenging for me working on an exterior scene as i definitely struggle with them more! Very enjoyable and picked up a few nice techniques in the end!
More shots here - https://www.artstation.com/artwork/BmdzJ6