Hello.
Two weeks ago I started working on a spaceship for the CG Boost challenge and I didn't finish it in time, however I still want to, but after some time I don't feel motivated enough. When I'm working on the project, my progress is so slow, even though it isn't something that hard to take this amount of time to finish it. I also don't have much time during the day.
What could possibly help me to speed up and keep me more motivated.
I want to finish, I want to see it textured and rendered and have something actually good in my portfolio.
Replies
I keep them dangling in front of my head but I only get them when I finish
in a studio you will often work on the same level for 6 months to 2+ years, or a character for 6 months with tons of revisions and changes etc, some games the main character completely changes and all that work gets thrown away and started over with new creative direction, character changes etc.
you don't really have the option to not continue to work on it even if you are tired of it or "not feeling motivated". it can be a hard thing for some people to adapt to. I also wrote an article on this exact subject
https://www.polygon-academy.com/tips-for-artists-struggling-with-motivation/
Than when I actually finish any kind of artwork but especially complex scenes, I feel happy and more confident about my skills and this push me to do new works.
When you are creating something the first question you should ask yourself is "why am I creating this?".
And when you feel stuck or you are procrastinating you should remember the reason why you began working in the first place.
Regarding speed for modeling it will increase with experience and by learning new techniques.
Nowadays it takes me only 1 hour and a half to model a good looking sword working relaxed, when I started out it took me... Lol