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Need help, ID map and Texture aren't being applied correctly.

SkyDriver
polycounter lvl 2
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SkyDriver polycounter lvl 2
Need some help, having some issues with 2 parts, materials are applied correctly. UV's seem to be layed out correctly (no overlapping), but the textures seem to bleed into each other, anyone have any pointers to why this is happening?    Thanks.         Software used: Maya. Substance Painter



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