Hi guys i am working on my showreel. In the first part i will show a desk with some objects on the top of it. I thinking on use two different texel density. One for the objects (close up) and the other for the desk, but i have a problem to understand if is better to have an high resolution texture like 4096 px and a texel density of 10.24 px/cm for example or an 2048 px texture with high texel density? and also what do you think about have two different texel density ? I don't know if they are stupid questions but i stuck in this process because i want that everything is ok. Thank you
Replies
ok but the risk on doing the same texel density for every objects in my case is that i will have a perfect texture for the desk and fuzzy textures for others object because if i take the texel density of the desk for example and i use it for the other props , the uv shell of these became very small and if i do the reverse, i take the TD of props and i use it for the desk , the uv shell of this one became very bigger.
Ty both of you for your help