UPDATE:
ok
So i call this one done!
If you wanna see more shots, here is the link:
https://www.artstation.com/artwork/8l8LyEThanks a lot for the feedback!
I would not have finished this one without posting it here ^^
Hey Guys
I've been playing a ton of Tarkov the last couple of Weeks
That's why i decided to create a fully customized M4A1
I call the Blockout pretty much done!
Here are 2 Shots of it and a List of all the Parts!
Parts:
M4 Body
Vltor MUR: MODULAR UPPER RECEIVER
PMAG D-60® AR/M4
Strike SI AR Advanced Receiver Extension
FAB Defense GL-SHOCK AR15/M16 Shock Absorbing Butt-Stock
EMG/SAI QD Rail with JailBrake Muzzle Device
Barrel 20 inch for AR 15
MAGPUL PTS AAC Blackout 51T Flash Hider
762-SDN-6™ Fast-attach 7.62mm silencer
J P Enterprises Ar 15 M16 Adjustable Gas Blocks A2 Style Gas Block
Magpul Industri MPIMAG583
NcSTAR MPR45 45 Degree Offset Rail Mount
AR-15 RAPTOR-LT CHARGING HANDLE 5.56
Magpul MBUS 2 Front Back-Up Sight
Tactical Dynamics CNC Aluminum Skeletonized Pistol Grip for AR15
PTS Fortis SHIFT™ Vertical Grip
Zenitco Klesch 2IKS
EOTech ATPIAL AN/PEQ-15
Zenit-BelOMO PK-06
Primary Arms SLx 3 Compact 3x32 Gen II Prism Scope
c&c is very welcome!
Replies
10/10 would loot.
@Zi0 thanks mate! i will do my best
haha ^^ thanks i hope it will not take too long for me to finish the highpoly
Today i found some time to put the "Zenit-BelOMO PK-06" onto the "NcSTAR MPR45 45 Degree Offset Rail Mount"
and here is what i have so far
So what i have so far is:
M4A1 Lower Receiver
Barrel 20 inch for AR 15
NcSTAR MPR45 45 Degree Offset Rail Mount
Zenit-BelOMO PK-06
Tactical Dynamics CNC Aluminum Skeletonized Pistol Grip for AR15
MAGPUL PTS AAC Blackout 51T Flash Hider
762-SDN-6™ Fast-attach 7.62mm silencer
i hope i will be fast with the rest as well
but i think the "hardest" part of the weapon is the upper and lower receiver so thats already done!
one asset a day
For today i did the PTS Fortis SHIFT Vertical Grip!
As always C&C is very welcome!
I hope the HIgh res will be done soon!
I will for sure model one more piece today
as always, c&c is very welcome!
The "RADIAN WEAPONS AR 15 RAPTOR CHARGING HANDLE" and the "MAGPUL M LOK ALUM RAIL"
So nothing major, but its something
and one of those days im gonna take a look at the time while im modeling ^^ i really wanna know how much time i spend doing this xD
All the pieces are done!
Here is the finished (might add some details while baking) highpoly!!!
Thanks a lot!
Yea everything is just moddelt no creases or other nonsense xD just some floaters
Thanks a lot man
yea i did some calcuating on that badboy ^^
The Blockout took be about 5h and the Highpoly took me about 35h
so in total im working 40h on that model
Thanks man
yea im quite happy with the progress so far
doing the Lowpoly right now... but not much to show^^
Next thing im gonna show might be the lowpoly with normals already applied Guess thats the next step where stuff gets interesting xD
So by now i did some lowpolys already, here is the first piece with normal maps applied
Silencer is done as well
no pixels were harmed!
Just baked everything once, now i have to fix all the issue... and unfortunately there are some ^^
But here is the progress so far:
Thanks mate
I will start today piece by piece Lets see how it turns out
Looks dope as hell
Thanks man!
i will post some wires as soon as everythings done
But to be honest, its not too special^^
Btw. im doing texture right now Lets see how it turns out ^^
Thanks a lot man!
I will share one at the end!
but im not quite sure about the color of the rail... is it too much black already? what do you guys think?
Thanks mate Yea thats what im doing right now... The Shot i posted is already out of marmoset... the thing is all the reference that im finding is factory new stuff ^^ but i would like to add some dirt and scratches ... but yea.. i will just do what makes sense to me i guess...
Yea you are right! you will get more dirt!
thats what i have so far!
Thanks mate!
Yea right now im just trying to bake all the maps, get rid of all the errors and put some materials on there that i can 90% keep.
But thanks for the input! i will do some changes on the whole texture
thanks! but i know that i have still a way to go^^ and i have to decide on camera angles as well
i did not really care about polycount to be honest as long as its not super mental ^^
it sits at about 45000 tris right now
Yea i went for a amount that just looks good to me