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Best software for weight painting?

polycounter lvl 10
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FiftyTifty polycounter lvl 10
While I've been learning how to make textures with Substance Designer, which is much better for making proper textures and normal maps than Photoshop is, I thought popped into my head. Rather than use an all-purpose 3D modelling software like 3DS Max for weight painting, posing, animating, etc. are there 3D programs kicking about that offer more intuitive and refined workflows for those individual tasks? An example would be using Mudbox instead of 3DS Max to create organic models, as sculpting is just better in almost every way, especially for painting on the model.

Are there any equivalents for those?

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