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Araneae based character - Research 3D project

polycounter lvl 6
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Antharias polycounter lvl 6
Hey everyone!

I'm posting about a research project that I'm doing right now. I call it research project because I'm moving from Maya / ZBrush and moving into Blender. The points for this project are the following:

- Make a med - high poly shell
- Full render and possibly full hair
- Rig and possibly animate

So far is so good, yet there are times when I miss some tools from the other software and at the same time, I'm glad that Blender does it differently and is more accessible with 2.8

Of course, I will appreciate any feedback and/or tips for further steps in the process.


This is my progress path so far:


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