Original post starts below.
I'm working on a model of an M551 Sheridan light tank at the moment. Right now I'm doing the high poly, and have nearly finished the hull. Then I have to do the turret. However, I want to change the weapon system so once I have everything else finished (in terms of the high poly) I'll design a sort of sci-fi energy weapon that looks like it was retro-fitted onto this old tank. Anyway, I'll cross that bridge when I get to it.
This project is to flesh out my portfolio. The reason I want to add the sci-fi energy weapon is because I currently have no sci-fi/makey-uppy stuff on my portfolio. You can see my other work on my Artstation portfolio
. Right now I can work on this for about six hours per day so progress should be rapid-ish.
In my usual style I'm using a combination of poly modeling and subdivision within 3ds max and occasionally diving into Solidworks for some components. Obviously, the turret ring in the renders is just a placeholder.