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Realistic Guybrush Threepwood

interpolator
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Rolang interpolator
Hello! 
I saw this painting of Guybrush Threepwood in Uncharted 4 by Hyoung Nam and I thought it could be fun to make a model based on the painting.


Still working on the sculpt, I think I will make the coat more destroyed looking and I need to detail the face at least.





I have also tried to improve my hair creation workflow with this character.  

Happy to hear feedback! 
  

Replies

  • Crazy_pixel
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    Crazy_pixel polycounter lvl 7
    Very nice idea  =)=)

    Maybe you could give his pants more folds on the front, It looks a little bit to flat.
    Example:


    His Hair looks awesome, you nailed the color variations and the design of the hairstyle pretty good.
    Can't wait to see your progress ;)
  • Rolang
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    Rolang interpolator
    @Crazy_pixel Thanks for the feedback! I will try to sculpt some folds there, I think you are right :) The hair was really hard for me, I had to re-create it maybe 8-9 times. Still not entirely happy with the hair, but I learned a lot and I think I won't tweak it a lot anymore. I am planning to try to make a copy of some existing hairstyle from a photo or some game characters hair to learn more.
  • Rolang
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    Rolang interpolator
    Here is small update for this character, I mostly just did small detailing. Sword still needs some small detailing and I need to sculpt transition meshes for the eyes. After those I will start to retopo this. 

    Tried to add some detail for hands also. And I am testing this kind of eye sculpt for him. I might tweak it more later, once I see it with some textures.



    Sculpted also some more folds for the pants. Hands and head are old versions in that pic above. Happy to hear feedback! :) 
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