Bonjour ppl
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
I've been working for some time on Morrigan's (Dragon Age) remake. I'm not trying to match the reference exactly, just attempting to stay close enough
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
I've chosen Natalie Portman as my face reference and I'm miiiiiiightlyyyy struggling with a likeness...
ref:
![Image: https://us.v-cdn.net/5021068/uploads/editor/95/j22lt4g33x9j.jpg](https://us.v-cdn.net/5021068/uploads/editor/95/j22lt4g33x9j.jpg)
What I have so far (still only high poly):
I work on the head separately so the one attached to the body atm is just a placeholder, dont mind it svp
![Image: https://us.v-cdn.net/5021068/uploads/editor/lq/c4r583q7wq0e.jpg](https://us.v-cdn.net/5021068/uploads/editor/lq/c4r583q7wq0e.jpg)
the Portman girl:
![Image: https://us.v-cdn.net/5021068/uploads/editor/uz/a7xy4d28g42h.png](https://us.v-cdn.net/5021068/uploads/editor/uz/a7xy4d28g42h.png)
the head:
![Image: https://us.v-cdn.net/5021068/uploads/editor/x1/gyiphln5t4o3.jpg](https://us.v-cdn.net/5021068/uploads/editor/x1/gyiphln5t4o3.jpg)
C&C very much welcommed
![<3 <3](https://polycount.com/plugins/emojiextender/emoji/twitter/heart.png)
Replies
Be sure that I spent WAAAAY more time on sculpting her head than arranging her hair. And I really mean it - it took me months since it is my first character ever sculpted. Digitally or not
I don't see any problems with the elongated hair style - I made it like it is on purpose since this type of heavy messy loose buns rarely stay close to the sculpt.
Here's some of her pics I was sculpting from:
The detail in the work is great too.
Mind I ask how did you arrange the hair so nicely?
I was using this tutorial - https://gumroad.com/nimlot26#yXlMP
And this Maya plugin - https://sladkovsky3d.artstation.com/store/zzR2/gs-curvetools-v1-0-maya-plug-in-curve-controlled-hair-cards-pipes-and-more
... plus tons of help from Nimlot (https://www.patreon.com/nimlot/posts) and the community around him
Real-time hair takes time and I've struggled with it looking good. At the moment I was using Tom Parkers method of making hair, while its good its nice to see other techniques.
Great job!
The highpoly looks really great btw.
Now it's time to commit a bit of texturing
4k low poly close up turntable: https://youtu.be/9Ltn3LMZbg8
The Morrigan Project has officialy been finished
...and there is always something to improve on - I'm still learning