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Maya view tumble like Max

polycounter lvl 18
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gavku polycounter lvl 18
Is there a way to get Maya's ortho views to behave like Max's. As in, being able to say be in front view then just rotate it into an active othographic view, then be able to hit a hot key to snap it back?

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  • oglu
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    oglu polycount lvl 666
    To switch cameras in maya we use the space hotkey.
  • gavku
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    gavku polycounter lvl 18
    Yeah I understand that, even in Max I have space bound in a similar fashion. What I mean is that you can be working in an orthographic viewport like front/side/top etc, and you can rotate within that viewport breaking it out of its fixed state into a 3d orthographic view. I found the setting to allow me to tumble in a similar fashion in maya, however when i hit the hotkey to go back into a fixed 2d ortho view it doesn't. If that makes sense :P
  • poopipe
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    poopipe grand marshal polycounter

    You could hook some scripts up to mess with a given camera and get similar behaviour but my advice would be to leave well alone - once you've upset a default camera in maya it tends to stay upset.


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