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'The Andromeda Strain' tribute ( UE4 raytracing )

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Controller51 interpolator
Hi all!
I've created this hommage to the 'AndromedaStrain' after I watched the movie last weekend and fell in love with the setdesign. I decided to rebuild the labscene in UnrealeEngine so I can fool around with the new realtime raytracing features. Lighting is completely dynamic so no baked lights/lightmaps at all. I used Affinity Photo just for cropping and rescaling the rendered image. Modeling was done in 3dsmax. I hope you like it!  :)

 

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