I have a startup games dev team and were making a game called elephant tales, we are currently looking for a rigger on contract freelance basis. essentially someone who knows how to rig a quadruped.
Maya experience necessary, making root motion rig (needs to have a rootbone). someone who is good at weight painting and is good at active communication, we use discord app to communicate i.e. picture/ gif updates.
good to haves are anyone that has experience bringing that rig into unity.
please let me know if this of interest to you, we are trying to get a new trailer made for gamescom so have a tight deadline.