I have a problem, I want to import a model in a Marmoset Toolbag scene into Blender. MarmoSet can export models to FBX and it is working great, except the textures. In the Principled BSDF node the metallic slider is set to 1 and specular to 2, which makes it a mirror, but when I make it lower it looks like PS2 textures. While the materials look beautiful in Marmoset… Is there any way to change this? Or import a .tbmat file to see if that works, thanks for helping, here are screenshots of marmoset, blender and node edittor.
http://tiny.cc/17n69y http://tiny.cc/65n69y 2
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When exporting FBX, we hook up the material values that are available, however, many modern material parameters are not supported by the FBX file format.
Your best bet will be to set the material up manually in Blender.