Hey, everyone!
I'm looking for some feedback on this mech design I've been modeling. I want it to be a mechanized soldier character with a clear view of the moving parts and hydraulics but covered by pieces of armor. As it stands, I like the style of the arms, legs, neck, and head. I want to improve the design of the torso to better match the rest. I'd welcome any ideas!
Replies
I've made some changes to the torso; focusing on making it more angular. I think the design is working a bit better, but I would love some feedback before I get into the UVs and textures.