It´s been a while since the last time I post here, but here I am again
I decided to start a new environment project with some main objectives to achieve in mind. And I am looking for some feedback/tips to learn/improve this work.
So this concept it´s a challenge for me, it has a lot of details, lot of diferent depth and form and a very interesting atmosphere that I would like to plasm in the environment. I would like to achieve some level detail similar to film/CG alike.
For now I´ve been playing with the basic dimension of the town/street and the camera to achieve the lookalike of the concept.
Here you can see how its going
Sooo, I am going to list my main objectives in this project to have then in mind.
-Reach some CG film alike level detail.
-Start using ZBrush to get that level detail I want.
-Texture with substance and lights?? (I am not very sure with this for now)
-Learn more about environments in general.
-Start sculping some wooden boards and pilars in Z.
I am waiting to hear your feedback/tips to improve this concept!